Velocity Curve
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Multiply multiplies the incoming velocities.
Curve bends the curve in a non-lineair way.
Offset shifts the curve up or down.
The math: output = Offset + (input x Multiply) ^ Curve
![]() |
Multiply multiplies the incoming velocities.
Curve bends the curve in a non-lineair way.
Offset shifts the curve up or down.
The math: output = Offset + (input x Multiply) ^ Curve